oCMenu = new makeCM("oCMenu") //Making the menu object. Argument: menuname // Menu properties oCMenu.pxBetween=0 oCMenu.fromLeft=11 oCMenu.fromTop=113 oCMenu.rows=0 oCMenu.menuPlacement="left" oCMenu.offlineRoot="" oCMenu.onlineRoot="" oCMenu.resizeCheck=1 oCMenu.wait=250 oCMenu.fillImg="cm_fill.gif" oCMenu.zIndex=0 // Background bar properties oCMenu.useBar=0 oCMenu.barWidth="menu" oCMenu.barHeight="menu" oCMenu.barClass="clBar" oCMenu.barX="menu" oCMenu.barY="menu" oCMenu.barBorderX=0 oCMenu.barBorderY=0 oCMenu.barBorderClass="" // Level properties - ALL properties have to be spesified in level 0 oCMenu.level[0]=new cm_makeLevel() //Add this for each new level oCMenu.level[0].width=180 oCMenu.level[0].height=24 oCMenu.level[0].regClass="clLevel0" oCMenu.level[0].overClass="clLevel0over" oCMenu.level[0].borderX=0 oCMenu.level[0].borderY=1 oCMenu.level[0].borderClass="clLevel0border" oCMenu.level[0].offsetX=395 oCMenu.level[0].offsetY=-1 oCMenu.level[0].rows=0 oCMenu.level[0].arrowWidth=0 oCMenu.level[0].arrowHeight=0 oCMenu.level[0].align="left" // EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number) oCMenu.level[1].width = 220 oCMenu.level[1].regClass="clLevel1" oCMenu.level[1].overClass="clLevel1over" oCMenu.level[1].borderX=1 oCMenu.level[1].borderY=1 oCMenu.level[1].align="right" oCMenu.level[1].offsetX=185 oCMenu.level[1].offsetY=-17 oCMenu.level[1].borderClass="clLevel1border" oCMenu.level[1].align="bottom" // EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number) oCMenu.level[2].width=oCMenu.level[0].width oCMenu.level[2].offsetX=100 oCMenu.level[2].offsetY=100 oCMenu.level[2].regClass="clLevel2" oCMenu.level[2].overClass="clLevel2over" oCMenu.level[2].borderClass="clLevel2border"